7th Annual Northern Michigan Golf Trip (2005)
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The 2005 trip was
to Boyne Mountain/Highlands located in the Petoskey area. We had twelve golfers (I use that term
loosely). Trip details, including accommodations and tee times are below.
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Rules
Sorry, have to have some,
especially when bragging rights are involved.
- Have fun!
- Play well (or at least the best that you can).
- Play honest.
Proven cheaters will be severely ridiculed and appropriately
punished!
- Play your ball where it lies, unless you drop and take a
penalty stroke. It is not
acceptable for you to touch, nudge, move your ball or improve your lie in
anyway, unless you take a penalty stroke. Exceptions:
- You can remove freely lying natural debris (rocks,
sticks, etc) around your ball, but if it causes your ball to move it is a
penalty stroke. You can
remove unnatural debris (e.g. – beer can), but if it causes your
ball to move further than one club length, it must be moved back to its
original location (without a penalty stroke).
- It is not acceptable to break or remove growing or
solid plants, plant parts, or other natural items to improve your lie or
swing. Tread lightly!
- If you are in the fairway (your
own fairway that is), you have the option to move your ball
within one club length, no closer to the hole, without penalty. This rule is intended to let you
get yourself out of a divot and speed up play. Real
men will play their lie though!
- You can move your ball to avoid scenarios such as
ground under repair, standing water, and cart path stances, to a position
that is NO closer to the hole and within one club length (when possible),
without penalty.
- Drops must be within the lost ball’s line of
flight, no closer to the hole, or in designated drop areas.
- You get the hint by now, play an honest game!
- If you want to touch, nudge, or move your balls after
the round of golf, keep it private.
Public display will result in multiple penalty strokes (likely
with the clubs or other golfers).
- Demonstrate appropriate golf etiquette.
- Please do not spend excessive time looking for your
lost ball (or other balls).
To speed up the search, hit a provisional when appropriate and
continue your search as you move to your next shot. If you do not find your lost ball,
take a penalty stroke.
- If your score on a particular hole is excessive and you
are slowing play, you should consider conceding the hole. A general rule of thumb for a max
score is twice par plus one.
But, only concede the
hole if you are slowing play or severely frustrated. We certainly will appreciate those
12-14 stroke holes (especially on par 3’s) and appropriate
recognition will be provided for your performance.
- Keep pace!
- Manage your anger.
Your behavior on the course will impact the other golfers. We will all likely have bad shots,
holes, rounds, and maybe even a bad weekend (hard to believe). It’s natural to vent your
frustration. But if it’s
frequent, it’s annoying and unacceptable. Bottom line: Be a
man, not a baby!
However, the occasional scream, curse, and club throw are acceptable
and appreciated. Remember,
there are non-monetary recognitions for the loudest !@#$ (fore that is)
and the furthest club throw.
- Report and help me keep track of noteworthy performances
(good and bad), which will be used for the post trip summary. I want good golf stories. Incriminating pictures are
best. Keep a sharp photo
eye! The summary and pictures
will be available through the combination of email and StrazHouse.com (http://home.twmi.rr.com/strazhouse/).
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Golf Games
Mandatory Games:
Total Scores
– Before our first round on Friday, everyone will predict their total
score (for 4 rounds) for the weekend.
The closest to their prediction (above or below) wins. Ties will split win evenly. In the event that one or more rounds are
not played, the delta between the prediction and the total score per the number
of rounds played will be used.
Skins
– Skins will be played among all foursomes. For tracking and mind-game purposes,
results will be calculated after each round. Final calculation will be after the
weekend’s final round. There
will be no hole-to-hole carryover.
A skin will be won if you have the lowest score for a hole among all
foursomes. Ties on a hole will
result in “no skin” won for that hole.
Optional Games:
Beanie Babies
– For those of you that have the pleasure to golf in a foursome with me,
we will likely be playing the Beanie Baby game. I know it’s a golfing
favorite! There will be three
beanie babies; squirrel, lizard, and lobster. Golfers start with zero beanie
babies. The first golfer to hit
into the water gets the lobster.
The first golfer to hit into the woods (or heather on courses without
woods) gets the squirrel. The first
golfer to hit into the sand gets the lizard. If you hit into the sand and then
execute a glorious up-and-down, the lizard award is negated. The next golfer to hit into the woods,
water, or sand gets the appropriate beanie baby. After nine holes, each golfer with one
or more beanie babies owes each other golfer in the foursome for each beanie
baby possessed. The game resets for
the back nine. This game requires
proper order of play to be considered (lowest score from the previous hole goes
first on the tee; furthest from the hole after the tee shot goes first). When possible, allow for the appropriate
order of play. But, play ready golf
when necessary to keep pace. If
appropriate order of play is not possible, results will still be on the
appropriate order of play. For
example, if you shoot before your turn (regardless of reason) and land in a
hazard, you still get the appropriate beanie baby even if the next golfer
(assuming they had honors) hits that same hazard.
Greens
– This game is played among a foursome on par 3 holes. The golfer who hits their tee shot on
the green and is closest to the pin wins the green. You MUST par the hole to
win!
Other
- Of course you can always play other games or no games at all in your
foursome.
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Trip
Details:
Dates
Friday 7/29/2005 through Sunday 7/31/2005
Courses
Friday
The Alpine (Boyne Mountain) @ 2:03, 2:12, and 2:21pm
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Saturday
(morning)
The Donald Ross
Memorial (Boyne Highlands) @ 10:03, 10:13, and 10:23am
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Saturday
(afternoon)
The Arthur Hills (Boyne Highlands) @ 4:00 and 4:10pm
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The Moor (Boyne
Highlands) @ 4:00pm
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Note:
The Arthur Hills course did not have a third tee
time available, so I’ve made a tee time at The Moor for the third
foursome. However, we are on the
waiting list if a third tee time becomes available on the Arthur Hills course.
Sunday
Black Bear
(Vanderbilt; Gaylord area) @ 11:01, 11:09 and 11:17am.
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Hotel
Boyne
Mountain Resort (http://www.boynemountain.com/)
Note:
we are staying at the Boyne Mountain, not Boyne Highlands.
Web
Sites
Boyne
- http://www.boyne.com/
Black Bear - http://www.golfblackbear.net/
StrazHouse.com
- http://home.twmi.rr.com/strazhouse/